MrIslomaniac Posted January 21, 2010 Share Posted January 21, 2010 When i use this code from the wiki: void _stdcall MessageReceiveCallback( TEntity entity, str message, byte* extra ) { char str[256]; sprintf(str, "%d got a message. Message name: \"%s\"", (int)entity, message); MessageBoxA(0, str, "MessageReceiveCallback called", 0); } and call it with SendEntityMessage(Cube, "Hello World!"); i get this result : 31324672 got a message ... So i wondered if it would be possible to use somethign like SendEntityMessage(31324672, "Hello World!"); in order to send it to entities from other classes. This example obviously does not work =( Does anyone have an idea? Greetz and thanks Quote Link to comment Share on other sites More sharing options...
Rick Posted January 21, 2010 Share Posted January 21, 2010 From what I know TEntity (and all the other entity types) is a char*. So it's storing a memory location. When you cast it to (int) I think you are getting the location in memory as an integer, but that's not the same as a pointer. So 31324672 is the memory location not an internal ID number for the object. Quote Link to comment Share on other sites More sharing options...
VicToMeyeZR Posted January 21, 2010 Share Posted January 21, 2010 SendEntityMessage(31324672, "Hello World!"); The first argument is a string/char, not an integer or float. That's the reason that doesn't work. I don't know if SendEntityMessage("31324672", "Hello World!"); Will work or not, but that would be a string.. I believe rick is right, that's probably an integer of the pointer? Quote AMD Phenom II x6 1100T - 16GB RAM - ATI 5870 HD - OCZ Vertex 2 60GB SSD Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.