MrIslomaniac Posted January 21, 2010 Share Posted January 21, 2010 I tried to make my own oildrum objects as well as a boat that float on the waterplane. But what i get are objects that bounce off from the waterplane and jump 4 meters into the sky. I am using the same properties as the oildrum and a .phy file generated with 3ds max obj exporter and then objtophy.exe or phygen.exe (both same result). I even copied the lua code from the original oildrum once but still bouncing ... Any ideas? Josh? How did you make the oildrum //EDIT: I think it hase something to do with the size of the phy file. i just made a smaller one and it behaves just like the original one ... Is there any way i can get that result with a bigger file? Greetz Quote Link to comment Share on other sites More sharing options...
Josh Posted January 21, 2010 Share Posted January 21, 2010 Adjust the mass of the object. It's actually working correctly. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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