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Material Editor Crash


Youngin
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I've been having a problem with my material editor, where every time i go to open a box appears and says MaterialEditor.exe has stop working. Does any one know any reasons or possible solutions why this is happening?

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Not from the information you have supplied what does it say in your MaterialEditor.log?

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Not from the information you have supplied what does it say in your MaterialEditor.log?

 

Could you tell me how to get to my material editors log?

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

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it will be in the root of your SDK Dir.

 

Along with MaterialEditor.exe

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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I really sorry i'm new to this, and have no clue where to find this materialeditor.log

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

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look in the directory where you installed the Leadwerks SDK.

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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I really sorry i'm new to this, and have no clue where to find this materialeditor.log

It should be in the directory of your Leadwerks Engine, normally

"C:\Program Files\Leadwerks Engine SDK".

It's named "MaterialEditor.log" and created if your start materialeditor.exe.

It can be that the editor crashes before creating the log file.

 

Start the modelviewer.exe. Does it create a ModelViewer.log?

Edited by Volker

Core2DuoE6570 / Windows7 64bit / 4 Gb RAM / Geforce GTX 260 896Mb / LE 2.3

Dell Inspiron 1720 / Vista SP2 / C2D 2.4 / 8600 GM

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It should be in the directory of your Leadwerks Engine, normally

"C:\Program Files\Leadwerks Engine SDK".

It's named "MaterialEditor.log" and created if your start materialeditor.exe.

It can be that the editor crashes before creating the log file.

 

Start the modelviewer.exe. Does it create a ModelViewer.log?

 

for some reason the modelviewer.exe doesn't create a .log in the SDK dir, but it works fine (the model viewer).

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

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and the MaterialEditor.log?

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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and the MaterialEditor.log?

it doesn't create a .log either, unless there in a folder within the SDK Dir.

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

Admin account on computer in use

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Which operating system are you on? Windows XP?

Are you using an admin account?

Would be nice if you put informations about your system in your signature

for the future.

Core2DuoE6570 / Windows7 64bit / 4 Gb RAM / Geforce GTX 260 896Mb / LE 2.3

Dell Inspiron 1720 / Vista SP2 / C2D 2.4 / 8600 GM

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well they create the log file in the directory the exe's reside.

 

It would also help if you let us know what OS your are using.

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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Which operating system are you on? Windows XP?

Are you using an admin account?

Would be nice if you put informations about your system in your signature

for the future.

 

Okay added that into my signature, and i'm using the admin account, on an OS Vista Home premium Edition x64 bit.

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

Admin account on computer in use

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Vista Home premium Edition x64 bit.

 

 

ok .. outta my remit lol ...

AMD Bulldozer FX-4 Quad Core 4100 Black Edition

2 x 4GB DDR3 1333Mhz Memory

Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5

Windows 7 Home 64 bit

 

BlitzMax 1.50 • Lua 5.1 MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro

3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET

 

LE 2.5/3.4 • Skyline UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0

 

Marleys Ghost's YouTube Channel Marleys Ghost's Blog

 

"I used to be alive like you .... then I took an arrow to the head"

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Ok, I see :D

You can try to execute the editor as admin and in xp compability mode.

 

Hmm even with that the material editor still crashed but this time it did create a text document, named, MaterialEditor, but sadly theres nothing on it.

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

Admin account on computer in use

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Create a folder outside "program files".

Let's say d:\test.

Copy materialeditor.exe, shaders.pak, newton.dll from Leadwerks directory

to it. Try to run it.

 

Or try a fresh install of Leadwerks to a directory outside "program files" like "c:\Leadwerks engine SDK"

and then try again.

 

No more ideas from me at them moment.

Core2DuoE6570 / Windows7 64bit / 4 Gb RAM / Geforce GTX 260 896Mb / LE 2.3

Dell Inspiron 1720 / Vista SP2 / C2D 2.4 / 8600 GM

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Create a folder outside "program files".

Let's say d:\test.

Copy materialeditor.exe, shaders.pak, newton.dll from Leadwerks directory

to it. Try to run it.

 

Or try a fresh install of Leadwerks to a directory outside "program files" like "c:\Leadwerks engine SDK"

and then try again.

 

No more ideas from me at them moment.

 

i tryed both ideas but no luck.

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

Admin account on computer in use

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probably will not help, but have you updated your drivers?

for what the, SDK?

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

Admin account on computer in use

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For your graphics card.

 

That appeared to work, thanks a lot to every one who help. :)

Intel®Core™2 Quad Q8200 @2.33GHz 2.34GHz

4GD DDR2 SDRAM AT 800MHZ,GMT

Nvidia Geforce GTS 250, 1GB Vid Mem

Window 7 Professional x64 bit

LE 2.3

Admin account on computer in use

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