YouGroove Posted March 22, 2014 Share Posted March 22, 2014 It's not terrain but any models, could it be floors, walls etc ... this should be possible for LE3 as it's shaders only. Advanced shaders system : Vertex painter system : Actually that's unity plugins , but it should be possible in the future for LE3 as it is shaders only (and tool or editor able to paint on models vertex colors) This is style of tools not very known , they exist also in some other big 3D engines, that brings more possibilities to 3D artists and allow to quickly break the visible tileable propertie of tilable textures, could it be floor, walls or models. Some ideas for future LE3 features Quote Stop toying and make games Link to comment Share on other sites More sharing options...
SlipperyBrick Posted March 25, 2014 Share Posted March 25, 2014 I would love to be able to do vertex painting. I saw some examples of it on a brick building in UE3. You can get some pretty amazing results with it. http://udn.epicgames.com/Three/MeshPaintReference.html Something like this would be insane Quote Link to comment Share on other sites More sharing options...
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