bandrewk Posted March 23, 2014 Share Posted March 23, 2014 Hello, the model editor does not highlight the selected surface: Steps to reproduce: Open any model and select a surface. Thank you. Link to comment Share on other sites More sharing options...
YouGroove Posted March 23, 2014 Share Posted March 23, 2014 I confirm the problem. I don't know how it works but : Testing with crawler modle : I select surface 0 : i drop a texture on model , the texture is spread on crawler body I select surface 1 : i drop a texture on model , the texture is spread on crawler body Should not selected surface to be the one receiving the texture ? This is how should be the workflow no ? Stop toying and make games Link to comment Share on other sites More sharing options...
Admin Posted March 23, 2014 Share Posted March 23, 2014 Highlighting the surface is not presently supported. The material assignment works fine here: Link to comment Share on other sites More sharing options...
YouGroove Posted March 23, 2014 Share Posted March 23, 2014 Would be great to be able to drag and drop materials on surface slots and not only in 3D view. Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted March 23, 2014 Share Posted March 23, 2014 Oh, I see what you were trying to do... Right-click on the surface node and you can select or remove that surface's material. A little section at the bottom of the tree for object or surface properties would be a little more intuitive. I consider it a minor failure any time the user has to ask or read documentation on how to do anything. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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