shadmar Posted March 24, 2014 Share Posted March 24, 2014 If shader location is not in the Shaders/ folder and you save material, the shader path is cleared. How to reproduce : 1. Copy a shader to the Materials folder 2. Update any material to use this shader 3. Save Material Shader refrence is now "" in the mat file HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
shadmar Posted April 29, 2014 Author Share Posted April 29, 2014 Is this by design by any chance? HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
YouGroove Posted April 29, 2014 Share Posted April 29, 2014 I just tested and confirm it's a bug. You should keep LE3 shaders in shaders folders, there is some magic squizzing them if you move them on other folders Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted May 4, 2014 Share Posted May 4, 2014 I think this occurs when the shader is in the same directory...if so, fixed. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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