waswart Posted March 29, 2014 Share Posted March 29, 2014 Hi, I import a .fbx which contains two meshes (a terrain and a road). In the Editor, all looks fine, as shown here: When I Run the app, the road mesh is rotated somewhat as here: Then back in the Editor, all looks fine again. Not sure why this is happening. Any thoughts would be appreciated. Thanks hgtnbay-0.0.0.fbx Link to comment Share on other sites More sharing options...
YouGroove Posted March 29, 2014 Share Posted March 29, 2014 all is ok. I use Steam 3.1 Beta. What is your version ? Stop toying and make games Link to comment Share on other sites More sharing options...
waswart Posted March 29, 2014 Author Share Posted March 29, 2014 It's on LE 3.0 as it is for Android. Looks like it's not an issue on latest version. Link to comment Share on other sites More sharing options...
DudeAwesome Posted March 29, 2014 Share Posted March 29, 2014 do you have a scriped or something attached that rotates the road? It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
Einlander Posted March 29, 2014 Share Posted March 29, 2014 It is most likely this bug http://www.leadwerks.com/werkspace/topic/8927-leadworks-editor-malforms-attributes-of-objects-added-to-groups/ it is supposed to have been fixed in 3.1, I haven't tested it yet though. Link to comment Share on other sites More sharing options...
Josh Posted April 1, 2014 Share Posted April 1, 2014 At one point I changed the map file to store 4x4 matrices instead of object rotations. The model file probably has a pitch of 90 degrees, which is causing this. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
waswart Posted April 1, 2014 Author Share Posted April 1, 2014 At one point I changed the map file to store 4x4 matrices instead of object rotations. The model file probably has a pitch of 90 degrees, which is causing this. Thanks, looks like that is the cause. Link to comment Share on other sites More sharing options...
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