YouGroove Posted March 30, 2014 Share Posted March 30, 2014 I seen an open source physical based shader. It's implemented in Unity, but as open source , so it's free , open, i thaught : Why not having it in LE3 ? perhaps just need some shader adapations to make it work ? I don't know as i'm not shader specialist if it would be too much owrk, or not compatible/generic enought ? It has all range of physicshaders you could need and some advanced pretty ones. Vertex blending + shader And a lot of others for all you could need as materials : (It's a more some idea suggestion only and possible integration for LE3 perhaps , not a real need ) Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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