YouGroove Posted April 2, 2014 Share Posted April 2, 2014 Gaphic glicht near light position in room. (PC : Radeon 7600 Series) start.zip Stop toying and make games Link to comment Share on other sites More sharing options...
Christian Clavet Posted April 2, 2014 Share Posted April 2, 2014 Humm, this look like a overlapping polygon problem. Seem to me that the 2 faces are too near, if you could move it slightly it should render better. Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 2, 2014 Share Posted April 2, 2014 Could also be shadow acne. How close is the light to the ceiling? and what are the light's settings? Link to comment Share on other sites More sharing options...
YouGroove Posted April 2, 2014 Author Share Posted April 2, 2014 This is not problem of overlapping polygon as this is BSP wimple walls cubes. I moved light less near walls and problem disappeared ? strange ? This means we can have the problem with some light near some spot light object. You can try the map demo i put, and you'll see the lights are near walls, but not glued on the wall surface. Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted April 3, 2014 Share Posted April 3, 2014 Adjust the light range parameters to remove this artifact. It's basically shadow acne. I've seen the exact same thing in STALKER. 1 My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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