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naming convention(normal maps)


cassius
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I notice that different apps (such as insanebumps) have different naming conventions for normal and spec maps.Can le read these or is it best to change them to match le style?

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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The application does its best to guess what files might be a normal map when materials are created. Common suffixes include _dot3, _norm, _n, and a bunch of other variations.

My job is to make tools you love, with the features you want, and performance you can't live without.

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