cassius Posted April 3, 2014 Share Posted April 3, 2014 I notice that different apps (such as insanebumps) have different naming conventions for normal and spec maps.Can le read these or is it best to change them to match le style? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted April 3, 2014 Share Posted April 3, 2014 The application does its best to guess what files might be a normal map when materials are created. Common suffixes include _dot3, _norm, _n, and a bunch of other variations. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Einlander Posted April 3, 2014 Share Posted April 3, 2014 Can you add _nmap ? That's what 3dcoat uses, but Leadwerks dosen't detect that it's a normal map. Quote Link to comment Share on other sites More sharing options...
cassius Posted April 3, 2014 Author Share Posted April 3, 2014 Probably safer to rename them. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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