YouGroove Posted April 11, 2014 Share Posted April 11, 2014 When selecting some object in the 3D view , it selects all objects hierarchy, not possible to select individual objects of the hierarchy. It's good when needing to move/copy/past of hierarchy blocks, but painfull workflow when you need to modify child objects. This is how it works : -Select the object in 3D view you want to modify : it select several models in same block hierarchy - Scroll on Scene tab to find selected hierarchy block - click on each child object one after other to find the good one you want to modify - When found, you can modify the child object So it would be a really big workflow improvment to have some option like : select child only for 3D view This way selecting on 3D view, it would select directly the child object and we could directly modify it without needing to loose time searching it on scene panel. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 11, 2014 Share Posted April 11, 2014 How about this. Single Click on model in scene: Just that model selected. Double Click on model in scene: All the models selected that belong to the hierarchy. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 11, 2014 Author Share Posted April 11, 2014 Nope, ----------Street ---------------> Wall ---------------> Wall2 Single click on wall or Wall 2 and it selects all objects in street hierarchy. That's why it's needed this option. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 11, 2014 Share Posted April 11, 2014 I know, that is why I am suggesting how it could be solved. I am not saying it is working that way right now. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 11, 2014 Author Share Posted April 11, 2014 It depends, if you work with blocks hierarchy : Rooms and content , level parts etc ... You copy / paste, align then double click each time is not so good. I use Blender and i has no double click for anything in mouse mappings, double click is lot more for windows explorer style panels not for 3D views manipuation. Perhaps some simple option in right click sub menu in 3D views. Or double click for ones and sub menu for others Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 11, 2014 Share Posted April 11, 2014 Or holding down a key while clicking the scene would enable single model selection. Without the key the situation would remain as it is now. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 11, 2014 Author Share Posted April 11, 2014 Why not some key, but LE3 should not become like Blender and perhaps propose alos the sub menu. The best would have been LE3 to have some panel to map functions to our own key/mouse preferences like Blender preferences. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 11, 2014 Share Posted April 11, 2014 Another problem is the hierarchy definition. I currently have this structure in my scene to organise the scene: BuildingsHouses House1 House2FurnitureChair1 [*]Military Tank Depot Barrack1 Barracks2 [*]Characters [*]Waypoints If I select a chair1 in the scene, I select all entities that are a child of the buildings entity. The reason for this is because I use pivots as structuring mechanics. Since there aren't any folder mechanics to structure the scene I have to use pivots, however this leads to the problem listed above. Quote Link to comment Share on other sites More sharing options...
Einlander Posted April 11, 2014 Share Posted April 11, 2014 It seems like what your looking for is a hot key/ shift state for the Ignore groups option. So if you press a button it will turn it on or stay on as long as you hold it. Quote Link to comment Share on other sites More sharing options...
Josh Posted April 11, 2014 Share Posted April 11, 2014 This is already supported. See the Edit > Ignore Groups menu option. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
YouGroove Posted April 11, 2014 Author Share Posted April 11, 2014 Great. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 14, 2014 Share Posted April 14, 2014 That is good to know. Where is this documented because I must have completely read over it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.