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Why deleting model when running game


YouGroove
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When testing and running the game , LE3 seems to delete a model from what i see in the log ? why ?

 

Here is the log :

scripts/objects/player/playerlevel.lua

Deleting model "C:/3D/LE3/spaceShooter/SpaceShooter/models/characters/generic/generic.mdl"

Stop toying and make games

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When testing and running the game , LE3 seems to delete a model from what i see in the log ? why ?

 

Here is the log :

scripts/objects/player/playerlevel.lua

Deleting model "C:/3D/LE3/spaceShooter/SpaceShooter/models/characters/generic/generic.mdl"

 

I have no clue. Ive seen it also in my log but I try to dont think about such crazy things because leadwerks is full of it.

It doesn´t work... why? mhmmm It works... why?

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It looks to me like you're using the fpsplayer prefab which comes with the Leadwerks Editor. If thats the case, then the generic model gets deleted because it is just a dummy used in the Editor to visualize the position of the controller. In the real game it is not needed and so it gets deleted as soon as the script is loaded.

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