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animation problem in c++


cassius
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I set up my main character and one enemy character and extracted their sequences in the animation manager.The seq numbers were different to those in my le 3.0 version.I changed the numbers in my code and ran the game for the first time, but non of the anims are working.

 

In c++ or the editor has anything hanged since 3.0 which I am missing?

 

My code builds with no errors.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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