Jump to content

Physics Setposition, SetRotation with Vec3


YouGroove
 Share

Recommended Posts

In lua would be great to use also Vectors instead of x,y,z for PhysicsSetposition and PhysicsSetRotation

.This is lot more more faster to manipulate Vec3 objects ( and other physics functions return Vec3 also)

Actually in Lua dealing with x,y,z each time is painfull to write than just passing a vector.

Stop toying and make games

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...