YouGroove Posted April 14, 2014 Share Posted April 14, 2014 Making a game i found LE3 emitter too limited, oculd not make advanced effects. These presented here are not incredible to implement, would just need some LE3 emitter work. I will only put images of the most lacking to make good LE3 effects : Some seesm to use some alpha image to do that effect also : http://codepoke.net/2011/12/27/opengl-libgdx-laser-fx/ Others that would need in LE3 emiiter to add new options such as : - facing camera or not - random direction - dispersion around a direction Debris : Two solutions in LE3 : - sprite based : allow us ot choose several sprite materials for the emitter - mesh based : allow us to choose one mesh that would become spawned by the emitter with rotation and scale variations Great article on all these particle effects : http://www.gamedev.net/page/share.php/_/creative/visual-arts/make-a-particle-explosion-effect-r2701 LE3 have the base working , would need now more options to bring to us such effects. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted April 14, 2014 Share Posted April 14, 2014 We already support directional particles (sparks), and several other things you are describing here. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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