YouGroove Posted April 15, 2014 Share Posted April 15, 2014 A mecha from Blender Swap. I rigged it, but it seems it's some mirrored or instanciated mesh. The problem is i don't know how to de instanciate or de mirror ? FInally the weights of rigging have been copied, but it seems only one half of armature works the other don't od anything or just follow first half armature moves. If there is some Blender guru and could help ? It's something that will be available in LE3 models downloads and in some game template. The_sloth_for_blend_swap.zip Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Guppy Posted April 15, 2014 Share Posted April 15, 2014 Text version: In "object mode" go to the "modifiers tab" and hit "apply" on the "mirror modifier". Image version: Full resolution: http://i.imgur.com/DPbhtNY.png 1 Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
Guppy Posted April 15, 2014 Share Posted April 15, 2014 btw you can avoid having to deal with any artists crazy ui by open blender first and THEN loading the file. Doing that rather than just double clicking the file will load the model into your UI. Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
YouGroove Posted April 15, 2014 Author Share Posted April 15, 2014 Blender is lot of buttons indeed. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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