YouGroove Posted April 18, 2014 Share Posted April 18, 2014 Could it be possible to have some function to be able to choose : - shadow opacity : shadow more or less transparent - shadow color : other color than black Could it work per object or should it only be global per level map ? 2 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
DudeAwesome Posted May 9, 2014 Share Posted May 9, 2014 +1 Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
Josh Posted May 10, 2014 Share Posted May 10, 2014 I think you might be confusing shadows with ambient light. Try playing around with that setting in the properties for the scene root. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Einlander Posted May 10, 2014 Share Posted May 10, 2014 Is it possible to make it so we can have one person I a crowd have a blue shadow? Or.would that need to be done with shaders? Quote Link to comment Share on other sites More sharing options...
Josh Posted May 18, 2014 Share Posted May 18, 2014 It's not really possible to do without some extensive coding. If you look at the LE2 videos I did do colored shadows in the past, but they were rendered from transparent surfaces. It was very difficult to set up for the end user. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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