cassius Posted April 21, 2014 Share Posted April 21, 2014 When textures have a long filename they produce white mat files in the editor.if you shorten the filename they work ok.Happened 3 times EDIT:l;e 3.1 standard Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted May 10, 2014 Share Posted May 10, 2014 Please provide a file or at least a file name that makes this occur. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
cassius Posted May 10, 2014 Author Share Posted May 10, 2014 I think this problem was something other than filename length as described in Einlander thread today. EDIT Sorry it was yougrooves thread answered by Einlander. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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