SlipperyBrick Posted April 21, 2014 Share Posted April 21, 2014 Hey guys, Incase no one has seen this already. I am pretty stoked for this, modelling and animation software all in one on Steam. Maya LT is aimed for indie developers so should be pretty affordable http://store.steampowered.com/app/243580/ Quote Link to comment Share on other sites More sharing options...
shadmar Posted April 21, 2014 Share Posted April 21, 2014 $50 a month or $795 to buy on their website. http://www.autodesk.com/products/maya-lt/buy 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Einlander Posted April 21, 2014 Share Posted April 21, 2014 I wonder what the steam price will be. If it has a full price option it will have to wait. I'm not ready to drop that kind of money on software so soon after getting 3dCoat. Quote Link to comment Share on other sites More sharing options...
knocks Posted April 22, 2014 Share Posted April 22, 2014 Highly recommend checking out the alternatives before throwing any money at Autodesk. Quote My first Adobe purchase was Photoshop 2.0, CS6 was my last! < = > Link to comment Share on other sites More sharing options...
Einlander Posted April 22, 2014 Share Posted April 22, 2014 Can you recommend any alternatives? I mostly use Anim8or and 3dCoat, Blender is installed, but I'm not at a competent skill level at that yet. Quote Link to comment Share on other sites More sharing options...
Kavex Posted April 22, 2014 Share Posted April 22, 2014 Some how I was hoping it was going to be cheaper. I have the student version but I haven't played around with it Quote Steam Profile /r/Leadwerks Link to comment Share on other sites More sharing options...
DudeAwesome Posted April 22, 2014 Share Posted April 22, 2014 Why I should buy it on steam ? No Chance to sell it Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
SlipperyBrick Posted April 22, 2014 Author Share Posted April 22, 2014 I think the pricing is gonna be the same guys. Unless they have the very basics in here, I'm not to sure. I'm in the UK and this unlocks in about 7 hours so I will defo check it out. I can't see them working on a sub basis for Steam though cos I don't think Steam works that way. Quote Link to comment Share on other sites More sharing options...
Einlander Posted April 22, 2014 Share Posted April 22, 2014 $50 USD a month? Nope, I'll cope with Blender thank you. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 22, 2014 Share Posted April 22, 2014 Blender : Hard surface modeling : all you could need UV: all your need and easy , specially Unwrap and it's the new three methods available Skinning : Automatic weights , and weight paint from lot of years Animation : Bones and IK , once rigged it's easy ot use Pose mode Sculpting : not primary task ,but lof of improvments, can be used for production if you target mid sculpt details (have subdivision scultpt now like Sculptris system) For new people , just need to learn step by step some tutorials, but once you done it 1, 3 times, the main tasks for indie content game mainly just remains the same and repetitive. Autodesk makes good advert indeed to attract, but beeing more objective it has nothing i can't find in Blender or that could justify to pay so much for modeling/animation. I forgot : Blender is FREE You can customize all, from color of selected elements, to vertex size etc ... And as it has so many options and buttons you can install themes that will make it lot more "readable" and make you at home with it. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted April 22, 2014 Share Posted April 22, 2014 Yougroove is right. autodesk apps are a bit expensive in my pinion though they are very good .For that kinda loot you could have weekend vacation and still have money left to buy half a dozen models. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Einlander Posted April 22, 2014 Share Posted April 22, 2014 Keep in mind, as awesome as blender is, it suffers from a community driven user interface. Blender simply doesn't make any logical sense to me, that's why I use Anim8or. Other people will pay for software even though there may be better and more viable open source tools. For me, its because I simply don't like Blender but its the first tool I would recommend after Anim8or. Quote Link to comment Share on other sites More sharing options...
cassius Posted April 23, 2014 Share Posted April 23, 2014 The problem with 3d apps is there is too big a gap in pricing between the cheaper ones and the big names like autodesk. Silo ac3d and hexagon re all cheaper and quite good but have no animation. Theres no mid price range. I would pay up to $350 for such an app but that's my limit. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
YouGroove Posted April 23, 2014 Share Posted April 23, 2014 Yep, i own Silo2 and it is complete for hard surface modeling You can keep Blender for exclusive rigging and animation , as rigging is easy as possible , and animation is just line any animation software and clear. A cheap good suite : - Hard surface modeling : Blender,Silo2 , sketchup - rigging / animation : Blender - Sculpting : 3D Coat - sculptris - BLender - Retopology : 3D Coat - Blender As you can see Blender allows to do all (even if to some degree for sculpting). I would pay up to $350 for such an app but that's my limit. I agree for more money i would expect really great and special features in indie domain making as i'm not a game company, like Zbrush that has so much features and so powerfull to super detail sculpting. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
SlipperyBrick Posted April 23, 2014 Author Share Posted April 23, 2014 Disappointed with the price to be honest. I think like everyone else here, I'll stick with Blender for now Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 23, 2014 Share Posted April 23, 2014 @ScrotieFlapWack : I baught Zbrush 3.5 with 4.0 pre order for some 600$ , never had to pay any 4.0 upgrades, and it really worthed every penny for such advanced sculpting tool heavily used in 3D industry. It was big price , but many reasons makes was it was great tool for what i can do with it and deserved to put such money on it. Here not all pople would put 600$ on Zbrush , it's also a matter of taste, it's your opinion and how will you use it , for some people it can be a great tool, for others not. For Maya if you see it's the best modeling for you where you are at ease and you think you will use it enought, and 700$ worth the investment than why not (you should try some trial before buying). Quote Stop toying and make games Link to comment Share on other sites More sharing options...
SlipperyBrick Posted April 23, 2014 Author Share Posted April 23, 2014 I have the educational version of Maya 2014 and I am slowly learning it for animation only (modelling I've pretty much got that down). The only problem is I can't use anything from it due to it only being an educational version I cannot export anything to use in my commercial game I wanted to get Maya LT cos it's cheaper than Maya and the only thing I'll be using it for is animation. At the moment I'm still learning animation and trying to learn the general principles of it in Blender. If I can get the same results in Blender as I can in Maya LT though then I won't see any reason to get it. But £50 a month is to expensive for me I was hoping to get a price for the full software as I hate subscriptions (that's what is so great about Leadwerks you buy it once and it's yours forever). Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 23, 2014 Share Posted April 23, 2014 At the moment I'm still learning animation and trying to learn the general principles of it in Blender. If I can get the same results in Blender as I can in Maya LT though then I won't see any reason to get it. But £50 a month is to expensive for me I was hoping to get a price for the full software as I hate subscriptions (that's what is so great about Leadwerks you buy it once and it's yours forever). Blender have all you need for animation, and it's easy once you done it 2 or 3 times (just need to learn and practice how to switch between Pose/edit mode and weight paintings). For free you'll have Inverse Kinematics also, so yesperhaps spare your 50$ in things that worth it more 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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