cassius Posted April 23, 2014 Share Posted April 23, 2014 When an enemy character is killed in the upper floor of a house its shadow goes thru floorboards to floor below.I could turn off setshadowmode or try rotating the upstairs spotlight to solve problem. But is it a bug? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
YouGroove Posted April 23, 2014 Share Posted April 23, 2014 Perhaps your character model sink or going throught floor or really upper floor ? Make your character disappear after some time or with some effect or just position it lot more above floor , this should avoid shadows passing throught flor. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted April 23, 2014 Author Share Posted April 23, 2014 Yeah. When the character falls it DOES go partly into the floor.Maybe I can cut out a few frames near the end. EDIT: But the whole shadow can be seen. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
YouGroove Posted April 23, 2014 Share Posted April 23, 2014 If you use SetPosition to put it really above the floor , does shadows pass throught ? Simple solution : if player below character Y with some value : by code de activate character shadows Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted April 23, 2014 Author Share Posted April 23, 2014 This may be the light penetration problem mentioned in a thread a few months ago. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Admin Posted April 23, 2014 Share Posted April 23, 2014 Is this 3.0 or 3.1? It seems like the floor itself would block all of the light. It's hard to envision this without a screenshot. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 23, 2014 Share Posted April 23, 2014 @Cassius post a file with a short level map demo. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted April 23, 2014 Author Share Posted April 23, 2014 Setting shadowMode to Static when charater is dead gets rid of the problem Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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