Josh Posted April 24, 2014 Share Posted April 24, 2014 The Steamworks SDK has a virtual reality command set built into it, and you have full access to this in C++. The cool thing about this is it lets you target multiple VR hardware devices at once, so you aren't just stuck with one. You can also download the whole source code on GitHub if you want: https://github.com/ValveSoftware/steamworks-vr-api So it looks like this is something that actually can run independently from Steam. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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