krisztian Posted April 24, 2014 Share Posted April 24, 2014 When creating a new project, all the assets from the default project get copied into the new project. How can I make sure I have a completely empty project folder? Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 24, 2014 Share Posted April 24, 2014 We asked as suggestion to have LE3 project manager with empty project option. For now , get rid of all textures,materials, models from LE3 FPS demo and make your own empty project template. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
gamecreator Posted April 24, 2014 Share Posted April 24, 2014 I also created a very basic project cleaner to delete files you don't want http://www.leadwerks.com/werkspace/files/file/509-le3-project-cleaner-with-source/ Quote Link to comment Share on other sites More sharing options...
krisztian Posted April 24, 2014 Author Share Posted April 24, 2014 I'm completely new to Leadwerks. I try to be very complete when I do something. Could someone please list what exactly can be deleted. I never scripted with Lua and there is also a huge number of Lua scripts. At the same time, I do not want to use any scripts that I do not write myself or that are not utility scripts, until I'm ready to incorporate other's code snippets. So basically I'm starting from scratch. Leadwerks 3.1 seems intuitive enough, but it can be a little confusing. gamecreator - I will also check out your project cleaner. Quote Link to comment Share on other sites More sharing options...
cassius Posted April 24, 2014 Share Posted April 24, 2014 I just delete model and material folders and replace them with my own. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Haydenmango Posted April 25, 2014 Share Posted April 25, 2014 Scripts- Everything but App.lua and Error.lua can be deleted. You may want to hold onto AnimationManager.lua(keep this if you are using animations), GetEntityNeighbors.lua, CollisionTrigger.lua, and ReleaseTableObjects.lua as they are useful but for an empty project you may delete them. Sound-Everything can be deleted. Models-Everything can be deleted. (Keep the folder "Models/Characters/Generic" if you are using the character controller) Shaders-All PostEffects can be removed. (just delete PostEffects folder) Prefabs-delete everything. Materials(this gets a bit tricky)-- --do not delete these folders-- Common Developer Effects Fonts Icons Sky(keep this if you don't want to delete the skybox texture) delete everything else. Maps- delete all That is what I do. I never tried deleting the whole Materials folder but if it works it works. Quote Check out my game Rogue Snowboarding- https://haydenmango.itch.io/roguesnowboarding Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 25, 2014 Share Posted April 25, 2014 Currently you will run in to this issue http://www.leadwerks.com/werkspace/topic/9511-updating-essential-files/ Quote Link to comment Share on other sites More sharing options...
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