AggrorJorn Posted April 26, 2014 Share Posted April 26, 2014 A new model pack that I have bough contains 618 models. All of these models are exactly 100 time to big in the world. Right now I have to scale them 1 by one. An option to apply the scaling on multiple models would save a massive amount of time but I am not aware of such an option. Any ideas? Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 26, 2014 Share Posted April 26, 2014 Blender import , select all option than apply scale before export to FBX Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Einlander Posted April 26, 2014 Share Posted April 26, 2014 Foes blender gave a batch conversion function? I know fragmotion does, but it tends to collapse meshes to single objects Quote Link to comment Share on other sites More sharing options...
YouGroove Posted April 26, 2014 Share Posted April 26, 2014 @Agrror : 618 models ? feww ? What it is a castle ? This is far from good to have 618 entities for static stuff, very bad performance will result. Have you a link to that pack i could take a look. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 26, 2014 Author Share Posted April 26, 2014 The functionality is already in the editor, you just can't do it with multiple selected models. (not that I am aware of at least.) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.