Einlander Posted May 5, 2014 Share Posted May 5, 2014 I mad a motel room and made the entire room a child of a pivot. When I add a script to one of the csg's the physics and sometimes the light rendering gets misplaced. Here is a Video of it's creation and it happening. : Quote Link to comment Share on other sites More sharing options...
Josh Posted May 10, 2014 Share Posted May 10, 2014 Please provide your map so I can try it myself. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Einlander Posted May 12, 2014 Author Share Posted May 12, 2014 Here's and example project: https://mega.co.nz/#!YA0hjaCL!B8i5i1Xbm_O-A0jwA3Pc4TFfzShrTZdZbIPvX87tFXs Quote Link to comment Share on other sites More sharing options...
Einlander Posted July 5, 2014 Author Share Posted July 5, 2014 Any chance this will get fixed soon? I'm now making doors and being able to walk through csg's gets frustrating. Quote Link to comment Share on other sites More sharing options...
macklebee Posted July 5, 2014 Share Posted July 5, 2014 The fix for your map was as easy as just selecting the wall with the issue and under the Physics tab creating a shape-->Box and selecting the 'Fit Shape' button. It appears the default is to automatically create a physics shape for CSG. But even if it does, the Physics tab's shape selection shows 'None'. It probably needs to fill out that selection based on the CSG primitive created to avoid confusion. --Edit - I am able to reproduce this - seems like adding a script to a CSG item that is a child object will lose its physics shape even though its visible when viewing Physics. But not exactly a showstopper as it can easily be resolved by creating a new Physics shape and fitting it to the CSG mesh. Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.