Sooshi Posted January 26, 2010 Share Posted January 26, 2010 I have been studying the docs for leadwerks and I am making good progress. I came across the Animation tutorial yesterday and I cant seem to acquire the files needed to do the tutorial. So I have decided today to start working on my own character to do a 3rd person test with Bones and Animation in Leadwerks Engine, called the Militiant.... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
GIMPY73 Posted January 26, 2010 Share Posted January 26, 2010 I like it alot Kevin. Good job , and hope to see a demo up soon Thanks Gimpy73 Quote http://www.fallingpixel.com/mac10-3d-model/26203 (MAC-10) http://www.fallingpixel.com/glock17-3d-model/26471 (Glock-17) http://www.youtube.com/user/MRGIMPY73 Link to comment Share on other sites More sharing options...
Pixel Perfect Posted January 26, 2010 Share Posted January 26, 2010 I just love your work Kevin, there is something fresh and exciting about it ... excellent! Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
flachdrache Posted January 27, 2010 Share Posted January 27, 2010 I also like the comic style you show in your pieces. Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
Sooshi Posted January 27, 2010 Author Share Posted January 27, 2010 Thanks Gimpy73, Pixel Perfect, I also want to incorporate an assault rifle into the animation as well, so it will give me a base to practice some raycasting and collisions.. Hey TLD do you use mudbox or zbrush? Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
flachdrache Posted January 27, 2010 Share Posted January 27, 2010 Look on the material i use on my icon model Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
Sooshi Posted January 27, 2010 Author Share Posted January 27, 2010 yea i thought that was zbrush A little update on the lowpoly mesh.. I absolutely cannot wait to get this guy inside of Leadwerks... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
omid3098 Posted January 28, 2010 Share Posted January 28, 2010 great Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Sooshi Posted February 2, 2010 Author Share Posted February 2, 2010 Had to take some time away from Dragon Age lol, a small update... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Paul Thomas Posted February 3, 2010 Share Posted February 3, 2010 Nice work Kevin. Quote Link to comment Share on other sites More sharing options...
omid3098 Posted February 3, 2010 Share Posted February 3, 2010 looks good kevin you can work more on shoes and trouser and dirt your textures with some custom brushes Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Sooshi Posted February 3, 2010 Author Share Posted February 3, 2010 Nice work Kevin. Hey Eternal Crisis this model would be perfect for your game, I havent started making my level for this character to run around in yet (its going to be an underground sewer prison), but im dying to get him running around. Only thing is I wont be able to work on this project again until friday, so much to do at work. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted February 4, 2010 Author Share Posted February 4, 2010 Almost done... have to rig and pose, animate and texture up some more stuff then its LeadWerks time 5,216 polys... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Rick Posted February 4, 2010 Share Posted February 4, 2010 Does it amaze anyone else that people like Kevin aren't already working for a major game company? Quote Link to comment Share on other sites More sharing options...
Richard Simpson Posted February 4, 2010 Share Posted February 4, 2010 Does it amaze anyone else that people like Kevin aren't already working for a major game company? Yeah it amazes me . Amazing model Kevin! I also can't wait to see him running around in leadwerks Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4 Link to comment Share on other sites More sharing options...
Fredrik Hansson Posted February 4, 2010 Share Posted February 4, 2010 you really should look over those shoes they look way to square (the sole shape part) and his feet look kinda huge looks great otherwise Quote Link to comment Share on other sites More sharing options...
Sooshi Posted February 5, 2010 Author Share Posted February 5, 2010 Does it amaze anyone else that people like Kevin aren't already working for a major game company? Hey thanks Rick, but I have a buttload to learn :-( Yeah it amazes me . Amazing model Kevin! I also can't wait to see him running around in leadwerks Hey thanks bro, I am also itching to get this character inside LeadWerks myself! you really should look over those shoes they look way to square (the sole shape part) and his feet look kinda huge looks great otherwise The shoes actualy kinda look fine in my opinion, I only wanted to add enough polys to rough out the form and the scale I was intentionally going for. But if the scale makes the character look wacky I might change that. I also still have to normal-map the shoes as well as the vest. Thanks for your critique! Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted February 7, 2010 Author Share Posted February 7, 2010 Its coming along slowly because I have been preparing for my Super Bowl party. Saints taking the crown baby Just a short video of his idle animation, His shotgun, and oxygen tank are seperate pieces which will be in the 3rd person demo as well. Decided to do away with the pistol, it looks too babyish for such a mean guy Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted February 9, 2010 Author Share Posted February 9, 2010 The shotgun... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
graytest Posted February 9, 2010 Share Posted February 9, 2010 The guy looks great (and so does the shotgun), but I have to agree with the person who posted earlier about the shoes. I don't think they look right, and they don't match the level of detail of the rest of the character. Other than that; looks great! Quote Windows 7 64-bit nVidia 9800M GS 4 GB RAM Intel Core 2Duo, P8600 @ 2.4GHz Link to comment Share on other sites More sharing options...
Sooshi Posted February 9, 2010 Author Share Posted February 9, 2010 The guy looks great (and so does the shotgun), but I have to agree with the person who posted earlier about the shoes. I don't think they look right, and they don't match the level of detail of the rest of the character. Other than that; looks great! yea I think I may fix the shoes before its all said and done. Thanks graytest Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted February 10, 2010 Author Share Posted February 10, 2010 Roughing out animations, sorry too much Bioshock 2 Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted February 12, 2010 Author Share Posted February 12, 2010 kinda lame.....but its a WIP anyone have any suggestions beside fixing animations and adding a jump animation? 3rd person Also, how can I keep a character controller from sliding, I tried adding damping but it doesnt seem to do anything.. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Marleys Ghost Posted February 12, 2010 Share Posted February 12, 2010 Also, how can I keep a character controller from sliding, I tried adding damping but it doesnt seem to do anything.. Try increasing your "maxacceleration" value. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Sooshi Posted February 12, 2010 Author Share Posted February 12, 2010 Try increasing your "maxacceleration" value. Thanks Marleys Ghost, going to try that out when I get home from work tonight. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
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