Fredrik Hansson Posted February 12, 2010 Share Posted February 12, 2010 i see some pretty bad collapsing of the knee area in that last image take a look here might help some with that http://wiki.polycount.net/Limb_Topology Quote Link to comment Share on other sites More sharing options...
Sooshi Posted February 12, 2010 Author Share Posted February 12, 2010 i see some pretty bad collapsing of the knee area in that last image take a look here might help some with that http://wiki.polycount.net/Limb_Topology I was currently skinning my character when I took that pic, the topology is fine. It was more of me needing to finish adjusting envelopes, thanks for that advice though Fredrik Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Pixel Perfect Posted February 13, 2010 Share Posted February 13, 2010 Great link Fredrik, thanks for that Quote Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++ Link to comment Share on other sites More sharing options...
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