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Soften Mipmaps


Haydenmango
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Not sure if you already saw this

http://www.leadwerks.com/werkspace/page/documentation/_/user-guide/texture-editor-r9

 

Though I do wonder how it interacts with the sharpen filter

http://www.leadwerks.com/werkspace/blog/41/entry-1214-leadwerks-gets-update-for-workflow-enhancements-new-features/

Do they counter each other or do different things?

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oh geez I feel dumb now. tongue.png Next time I'll search harder before posting noob questions. Thanks.

I tried using sharpen with soften mipmaps and it doesn't seem like they counter each other but I still don't fully understand these features so I'm not sure what to look for.

Check out my game Rogue Snowboarding- 

https://haydenmango.itch.io/roguesnowboarding

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The soften filter can be used to decrease repetitiveness of a texture at a distance. It blends the texture into the average color of all the pixels, as it gets further away. It's probably not that useful anymore.

 

 

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