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I have two problems


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the first problem, my switch base keeps disappearing every time I go to test.

 

https://drive.google.com/file/d/0B_xdPMqBeEL3cnR4elpLRXJrS1k/edit?usp=sharing

 

https://drive.google.com/file/d/0B_xdPMqBeEL3MGM4Y2lOWE05Z0k/edit?usp=sharing

 

the second problem every time I try to make terrain is in the terrain button I constantly get the same error.

 

https://drive.google.com/file/d/0B_xdPMqBeEL3VFhUZ0h1azhDWTg/edit?usp=sharing

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The mass of the switch base was non-zero, so it just started falling immediately. It had no collision shape, so it just fell right through the floor.

 

I also adjusted some of the other values to make the doors work.

Survival Day 1.rar

 

Regarding terrain, I am changing the internal texture format to something I think will be more reliable.

My job is to make tools you love, with the features you want, and performance you can't live without.

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Here is a test with a different texture format.

 

Extract these files to "Documents\Leadwerks\Projects\MyGame\".

MyGame.rar

 

Run the default project, in debug mode (F5).

 

The script editor output pane will show something like this:

"Creating editable terrain..."

"OK"

 

Please copy the printed output and reply here. Thank you.

My job is to make tools you love, with the features you want, and performance you can't live without.

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Executing "C:\Users\Alexander\Documents\Leadwerks\Projects\MyGame\MyGame.debug.exe"...

Initializing Lua...

Executing file "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Scripts/Error.lua"

Successfully connected to debugger.

Executing file "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Scripts/App.lua"

Initializing OpenGL4 graphics driver...

OpenGL version 440

GLSL version 440

Device: GeForce GTX 660/PCIe/SSE2

Creating static terrain...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/stamp.shader"...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/updatenormals.shader"...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/clear.shader"...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/clipmap.shader"...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/terrain.shader"...

OK

Deleting shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/updatenormals.shader"

Removing C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/updatenormals.shader 0 from Asset map

Deleting shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/clipmap.shader"

Removing C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/clipmap.shader 0 from Asset map

Deleting shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/stamp.shader"

Removing C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/stamp.shader 0 from Asset map

Deleting shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/terrain.shader"

Removing C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/terrain.shader 0 from Asset map

Creating editable terrain...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/stamp.shader"...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/updatenormals.shader"...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/clipmap.shader"...

Loading shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/terrain.shader"...

OK

Deleting shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/updatenormals.shader"

Removing C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/updatenormals.shader 0 from Asset map

Deleting shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/clipmap.shader"

Removing C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/clipmap.shader 0 from Asset map

Deleting shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/stamp.shader"

Removing C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/stamp.shader 0 from Asset map

Deleting shader "C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/terrain.shader"

Removing C:/Users/Alexander/Documents/Leadwerks/Projects/MyGame/Shaders/Terrain/terrain.shader 0 from Asset map

Test complete.

Process Complete.

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