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Shape File?


macklebee
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I see in the Physics tab that you have the option to pick a shape file - *.PHY. But it only appears that you can save a shape file when the object is CSG-created. In LE2, you used to be able to create PHY from OBJ's so you could have more custom shapes. Is there a feature that I am missing that would allow me to make a PHY from something other than primitive CSG shapes?

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

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The best way is the build the collision shapes into the model. Just create convex shapes and name them "collision". Then you can load the model and have collision right away without a prefab.

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