Josh Posted July 10, 2014 Author Share Posted July 10, 2014 So this is all wrapped up now, correct? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
alrusdi Posted July 11, 2014 Share Posted July 11, 2014 Both problems Digman noticed (other than normals direction) are avoidable on userside. First is by applying transformations. Second is by choosing 'Export only selection' in export options. We can mention it in documentation. Afaik exporter may contain other issues but nothing super critical or not fixable on "per problem report" basis. Quote Link to comment Share on other sites More sharing options...
Josh Posted July 17, 2014 Author Share Posted July 17, 2014 If no one has any objection, I'm ready to call this finished. Speak now or forever hold your peace. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
gamecreator Posted July 17, 2014 Share Posted July 17, 2014 I don't use Blender (yet) but maybe worth asking this on the Kickstarter page too. Quote Link to comment Share on other sites More sharing options...
nteragadev Posted July 19, 2014 Share Posted July 19, 2014 I am curious about the "export specular color" option. When I tried to use it I got a nice stack of errors and no export. Leadworks, while it has a spec color picker, doesn't actually seem to support material spec colors (which is sad cause I could totally use it). So what am I missing? Quote Link to comment Share on other sites More sharing options...
alrusdi Posted July 19, 2014 Share Posted July 19, 2014 Problem is fixed now. Just reinstall exporter from github. Also you can export model without specular color and tune it in Leadwerks material editor. 1 Quote Link to comment Share on other sites More sharing options...
nteragadev Posted July 20, 2014 Share Posted July 20, 2014 Thanks! Here's hoping spec color functionality is in the next few updates. Quote Link to comment Share on other sites More sharing options...
nteragadev Posted July 21, 2014 Share Posted July 21, 2014 Okay, When I export it only exports the currently selected action (and it works fine in LE). When I choose "all actions", all animations export, but the animations are distorted horribly, bones in all the wrong positions, mesh pinched in weird ways. But it's the only time all actions are exported. Quote Link to comment Share on other sites More sharing options...
alrusdi Posted July 21, 2014 Share Posted July 21, 2014 When I choose "all actions", all animations export, but the animations are distorted horribly, bones in all the wrong positions, mesh pinched in weird ways. Can you PM me your blend file? I'll see how to fix it Quote Link to comment Share on other sites More sharing options...
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