For things like the trigger/clip have a weird distortion although the thickness is set to 0.0
{
"material": {
"alphacutoff": 0.5,
"alphamask": false,
"backfacelighting": false,
"blendsmoothing": 0.5,
"color": [
1.0,
1.0,
1.0,
0.49803924560546875
],
"displacement": [
0.05000000074505806,
-0.02500000037252903
],
"displacementblend": 1.0,
"glossiness": 0.0,
"metallic": 0.0,
"pickmode": true,
"roughness": 1.0,
"saturation": 1.0,
"shaderfamily": "Shaders/Unlit.fam",
"shadow": false,
"specular": [
0.0,
0.0,
0.0
],
"texture0": "./trigger.dds",
"thickness": 0.0,
"transparent": true
}
}