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Gladstone, OR
malachi's Achievements
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This is working well now.
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Confirmed. Clicking the manual, it did not open. I did see ps showed these: malachi 17031 17011 0 18:32 ? 00:00:00 /bin/sh /usr/bin/xdg-open http://www.blender.org/manual malachi 17033 17031 0 18:32 ? 00:00:00 gvfs-open http://www.blender.org/manual Killing off Blender and those, I managed to successfully launch the manual from the command line using the same command: malachi@hydra:~$ /bin/sh /usr/bin/xdg-open http://www.blender.org/manual (process:17282): GLib-CRITICAL **: g_slice_set_config: assertion 'sys_page_size == 0' failed malachi@hydra:~$ echo $? 0 And malachi@hydra:~$ /usr/bin/xdg-open http://www.blender.org/manual (process:17181): GLib-CRITICAL **: g_slice_set_config: assertion 'sys_page_size == 0' failed malachi@hydra:~$ echo $? 0 Maybe it has something to do with the g_slice_set_config failed assertion.... but in both those cases, the manual did launch in the browser...
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I'm not actually able to monitor that thread, as it is private. I installed Blender from Steam. Haven't used their UI in over a decade. Steps to test whether it has the same problem?
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I wonder what their own UI is doing differently. When you close Leadwerks, it opens their UI with an ad. If you click details, it opens the browser fine.
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On http://www.leadwerks.com/werkspace/page/tutorials/_/workshop-r11 It shows installing the Crate and Barrel asset After following the workaround to subscribe to it inside Steam http://www.leadwerks.com/werkspace/topic/12741-workshopbrowse-does-nothing/ The Workshop:Manage AddOns did not reflect the new item until the Editor was closed and relaunched After that, it showed the new entry, but will not allow install Leadwerks.log and update.log are both 0 bytes... I looked through the other related tickets (http://www.leadwerks.com/werkspace/topic/12081-installing-dlc-instructions/page__hl__workshop) , and the fact that the Install button is not clickable seems to be my problem.
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On http://www.leadwerks.com/werkspace/page/tutorials/_/workshop-r11 It doesn't actually say how to do that. I figured it would be from Workshop:Browse, but that doesn't do anything. I found this bug: http://www.leadwerks.com/werkspace/topic/11378-linux-in-editor-workshop-browser-doesnt-work/page__hl__browse workshop But since it is read-only, I assume it was closed based on Firefox launching. I have Firefox, Chrome, Opera, Chromium, Firefox Dev Edition, and a couple others... none of them launched. As a temporary workaround, in Steam, go to Installed, Leadwerks, find the button for the Steam Workshop. I don't think the prior bug should be read-only. It's still outstanding.
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Issue is similar to http://www.leadwerks.com/werkspace/topic/12657-saving-a-map-does-not-add-extension/ On http://www.leadwerks.com/werkspace/page/tutorials/_/prefabs-r33 That doesn't work. It saves the file, but does not show up in the Asset Browser. You have to manually add the pfb extension for it to appear in the Asset Browser.
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On http://www.leadwerks.com/werkspace/page/tutorials/_/prefabs-r33 There is no visible indication of the emitter (other than x/y/z control points) at this point. Maybe it's because of: Error: Failed to load material "Materials/Effects/default.mat" Error: Failed to load material "Materials/Icons/emitter.mat" (That was referenced in http://www.leadwerks.com/werkspace/topic/12722-emitter-has-missing-materials/) Still no visible indication of the emitter Now the screenshots match up. The previous two did not. This could be a side effect of that other bug (missing materials) and may go away once those changes are propagated to us.
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That version is 3 years old, not the current version and not even the latest LTS. Are you able to test against 15.04 or 14.04?
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Drag-n-drop into Asset browser doesn't work
malachi replied to malachi's topic in Leadwerks Engine Bug Reports
So then this one would actually be blocked as well then http://www.leadwerks.com/werkspace/topic/12675-barrel-example-takes-extra-steps-to-complete/ -
Barrel example takes extra steps to complete
malachi replied to malachi's topic in Leadwerks Engine Bug Reports
Oh, I think I was trying to multi-select from File:Import -
Oh I see! I was looking for the x/y/z handles. Yeah it works.
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It wouldn't allow me to respond to this thread http://www.leadwerks.com/werkspace/topic/12652-floor-blocks-light/ You have to press Enter before you can adjust the placement.
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That is in relationship to the see-through teapot, which makes sense. If you go up to the wooden teapot, near the top of the page, it shows a 2-sided model with the Two-sided unchecked. With it unchecked, it doesn't actually look like that. (Note the back of the teapot is see-through in the attached, but not in the tutorial)