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Work in Progress

  1. Log Riders - Alpha Gameplay  

    Log Riders is an exploration physics based first-person platformer game, where you have to try get to the end of the stage while without falling in the water. The game will feature more stages later in the development and some new twists and craziness to m
    You can try the alpha at:
    https://gamejolt.com/games/log-riders/193109
  2. A Demons Game - Halloween Trailer  

    Happy halloween. Facebook Page: https://www.facebook.com/A-Demons-Game-1609762912575762/ Twitter: https://twitter.com/lxFirebal69xl Steam group: http://steamcommunity.com/groups/ADemonsGame
  3. A Demons Game Weekly 2-Chases, Levels and Polishing  

    Welcome to the second episode of ADGW, where I'll show you progress game dev progress on a weekly (oops) basis! A lot happened this past month, BUT, I can't show too much otherwise I'll spoil ;) Submit your beta tester application to this email: rubenmvp.
  4. My Game  

    I made this with Leadwerks Game Engine!
  5. Gravity_0  

  6. Lots of enemies  

  7. A Demons Game Episode 1- Early Access Trailer  

    "A Demon's Game" is a very unique title, but keeps true to its horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump sca
  8. ZOMBIE CRAZY  

  9. Ports Models LowPoly  

    Models for Ports
  10. Robotic Arm VR Prototype  

    Demonstration of our robotic arm prototype with forward and inverse kinematics, collision, and animation of poses. This could be used to develop manufacturing processes with reduced costs and improved safety. Seriously, I think I would have died three time
  11. Raytrace summer project  

  12. Josh vs. Spidermonkey in VR  

    First pass at OpenVR implementation in Leadwerks with HTC Vive.
  13. Consume prototype  

    Week one of my personal Sunday afternoon game jam session. Basic core mechanic of "whack-a-mole" is complete but UI, and place holder artwork is incomplete.
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