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AI in Leadwerks Patrol Points
Work in Progress - Started by Steam Community,
This is a video tutorial that is supposed to compliment my written tutorial. -
Water experiment
Work in Progress - Started by klepto2,
Experimental LOD tessellation of the new water mesh in Leadwerks. Normals and reflection still needs a lot of work. -
Tesselated Water in Leadwerks (very early experiment)
Work in Progress - Started by klepto2,
Just another water experiment... -
LockDown
Work in Progress - Started by josk,
The first pre-alpha level of LockDown(Escpe Plan) to show the first intergration of the FlowGUI inventory. -
GPU Accelerated Character Customization
Work in Progress - Started by nick.ace,
Just some tech demo-type thing I've been experimenting with to allow for some more efficient character customization -
Universal - The Game Dev Update 2 The Hanger
Work in Progress - Started by Steam Community,
The hanger is one of the small hangers planner for this project and is in its prototype stage. This is a small video showing the first look at it before it is finalized, there are still details left to put on to the hanger but it gives you the general loo -
Campfire Prefab Demo
Work in Progress - Started by Steam Community,
My first fully contained drop-in ready prefab, suitable for spawning fully functional with zero setup, though has lots of options. Thinking about posting to the workshop. -
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SSLR
Work in Progress - Started by Steam Community,
Just messing around with some real-time reflections from Igor -
SSLR
Work in Progress - Started by Steam Community,
Just messing around with some real-time reflections from Igor: http://steamcommunity.com/sharedfiles/filedetails/?id=414422238 -
A Demons Game Review
Work in Progress - Started by lxFirebal69xl,
Cool to see these kind of videos being made! -
Damage numbers
Work in Progress - Started by Steam Community,
Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=404088984