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Marble Game Template
Work in Progress - Started by Steam Community,
New game templates make it easy to set up different types of games with Leadwerks. This template demonstrates how to create a simple but fun marble game. -
Tower Defense in Leadwerks
Work in Progress - Started by Steam Community,
Short video of a tower defense I'm making in Leadwerks. The player gets a random selection of towers to place at the start of every wave. -
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One More Day - DevLog (Part 4)
Work in Progress - Started by xtom,
New and improved random spawning roaming zombies. One More Day is a survival horror game I am making. The game is being made in the Leadwerks game engine http://www.leadwerks.com/werkspace/page/viewitem?fileid=425860291 Don't forget to subscribe and fol -
Leadwerks 3.5 Indie Texture Bombing
Work in Progress - Started by Steam Community,
Playing around with texture bombing. -
LeadwerksENetLua Network Test
Work in Progress - Started by Steam Community,
Using ENet, exposed to Leadwerks' lua engine and communicating with a local win console app server. Basic chat system and entity movement implemented. -
Leadwerks Community 2015 Showreel
Work in Progress - Started by Steam Community,
Compilation of games created with Leadwerks Game Engine. -
Leadwerks 3.5 Indie Drawing 2D Polygons
Work in Progress - Started by Steam Community,
Playing around with creating regular and star polygons with geometry shaders by using context:Plot(x,y) to determine polygon center. -
The Evaluation
Work in Progress - Started by Einlander,
The platform tutorial level so far. No sounds for anything except moving platforms. -
Leadwerks 3.5 Indie Curved Text
Work in Progress - Started by Steam Community,
Initial attempt at curved text. Need to space letters based on letter width and in relation to length of the curve. -
Leadwerks 3.5 Indie Rotating 2D Shader II
Work in Progress - Started by Steam Community,
Playing with the DrawRect() command in Leadwerks with a shader that rotates the squares about a specified pivot position with some new gradient options. Had to remake since I managed to delete majority of my shaders from last year. :( -