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Leadwerks Games Bundle, Environment Textures, and Tessellation - Weekend Workshop #33
Streams and Events - Started by Josh,
Get the Leadwerks Games Bundle here: https://store.steampowered.com/bundle/43610/Leadwerks_Games_Bundle/
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First-person shooter mechanics, level design, and environment textures - Weekend Workshop #32
Streams and Events - Started by Josh,
This episode includes progress on our first-person shooter mechanics, a detailed level design discussion, and a deep look at environment textures.
9-7-24.zip
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ESCAPELAND - Early Access Trailer
Genre: Action-Adventure.
Release date: 10/31/2024 (Steam Early Access)
In the year of 2075, the world awakens after a global flood. Join Nikolaj, a man without a past, on his journey through the Valley of Life, a mountainous oasis amidst a barren wasteland. Fate-driven, he becomes embroiled in a struggle between diverse clans vying for control of settlements. Find allies and take sides in local conflicts between raiders and smugglers, deserters and militarists. Whether to aid the civilians or profit from the chaos is entirely up to you. Finally, uncover the role a grim, enclosed city in the north plays in Nikolaj's destiny, where hordes of the undead emerge. A city that poses a real threat for the resurging humanity...
Game features:
- Unique visual atmosphere and post-flood setting,
- An original storyline that changes depending on the decisions you make,
- Varied pace of gameplay: the game combines quest, classic FPS and stealth-action episodes,
- Survival simulator elements and challenging gameplay,
- Tons of additional quests, interesting characters and activities to keep you engaged.
Steam link: https://store.steampowered.com/app/2506540/ESCAPELAND/
Join our Discord channel: https://discord.gg/WWNcpFJzDJ
Our IndieDB blog: https://www.indiedb.com/games/escapeland
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Our Plan to Disrupt VR
Streams and Events - Started by Josh,
In this video we'll discuss the strategy that led to Ultra Engine's focus on VR and see how well the theories play out in real life.
7-20-24.zip
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Sins of a Dragon
Work in Progress - Started by Alienhead,
Real-time concept design preformed with Ultra Engine.