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Leadwerks 3.7 vegetation beta daynight weather system
Work in Progress - Started by shadmar,
quick test -
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static env probe test using substance shader
Work in Progress - Started by Steam Community,
quick test -
World Reflection Cubemaps
Work in Progress - Started by Steam Community,
Leadwerks lacks a way for environment artists to make materials have world reflections. With the recent PBR/substance shaders, I thought I should give this a look at, and mimic how Source does it, which isn't really next gen, but it's better than nothing. -
GLSL Shading Series
Work in Progress - Started by nick.ace,
Intro video to the series. There are 5 videos up right now. -
Cartoons and Pumpkins Shattering
Work in Progress - Started by nick.ace,
Because pumpkins shatter right? -
My Guns
Work in Progress - Started by Steam Community,
A bunch of guns I made with Leadwerks and these will soon be selling. -
Multithread map loading
Work in Progress - Started by Steam Community,
Experimental background loading of maps. Limitations: - Maps must have no terrain - Only 2D Drawing for the loading screen