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Despair of ordinary men
Work in Progress - Started by Angelwolf,
Quick video of my shameless Doom clone in action. Have always loved Doom and Doom 2 and could never find another game just like the way it played. So here we are, I decided to give it a go and see what I could come up with using the Leadwerks engine!
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Jetpack Car :D
Work in Progress - Started by Marcousik,
Just press Space bar to go up in the air..
Smooth landing feature is scripted.
TEMP 2022-03-25 10-12-45.mp4
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World Factions - Shops
Work in Progress - Started by martyj,
An MMO RPG game where the online is similar to Minecraft in that players can host their own server.
The story is about the battle for land between Dwarves and Elves.
The Demo takes place in the city of Yaledorf, or at least a subset of it.
https://worldfactions.net/
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Tinygom Racing
Work in Progress - Started by diedir,
This is a solo racing game (demo with one level only) involving remote control cars at 1/10th scale.
Three game modes available :
Quick Race with 5 "AI" opponents on number of laps you can choose. Time Trial against the Clock and a ghost car from the best registered lap, if you beat this ghost your best race will be the new ghost reference. Championship will make compete with 7 "AI" opponents in 5 laps on each level.(demo gets only one) You will find more details on my website and in the help in game.
The game will appear better with a X360 Microsoft Joy-pad.
Exclusively on PC Windows.
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Hoodwink Game Trailer
Games - Started by Naughty Alien,
Get acquainted with Michael Bezzle; small time acquisitions expert in the decaying slums of the metropolis - Global-01.
Michael has met the girl of his dreams: savvy, sophisticated, funny and gorgeous, pawn shop owner Francesca Jones seems like quite the catch.
Love is in the air for him but when his final caper goes awry, Michael must flee for his life as he sets off to uncover the truth behind UniCorp, the world's last corporate giant.
Follow Michael through this vibrant adventure game as he meets outrageous characters and explores the brightest dystopia you will ever see.
Mixed Nuts
Meet a range of quirky characters, from hawkers peddling rat meat and delusional cyborgs to brainwashed and politely vicious lawmen.
Be they friend or foe, the many colorful personae of Hoodwink will help and hinder Michael on his adventure.
Adventure across a world gone mad
Set across the sprawling sectors of Global-01, Hoodwink features the ramshackle and ingenious underbelly of a society ruled by the world's last corporation.
Features
Detailed Oriental Post-Apocalyptic Environments Fully voiced over cast of colourful characters Music from award winning composer Leon Willet -
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Screen-space voxel ray tracing hybrid
Work in Progress - Started by Josh,
First typical screen-space reflections are shown, which fade out as the reflected object moves out of the camera view. Next is shown SSR combined with voxel reflections that take over when screen reflection information is not available.
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SSR + VXRT
Work in Progress - Started by Josh,
Demonstration of screen-space reflections blended together with voxel raytracing for dynamic reflections that will run fast enough for VR on mid-range hardware.
Background music by White Bat Audio: https://www.whitebataudio.com
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Per-bone Animation
Work in Progress - Started by Josh,
First pass at per-bone animations, combining upper body and lower body actions.
This is all it takes to control this animation:
//Load a model auto model = LoadModel(world, "Models2/merc/merc.mdl"); auto bone = model->skeleton->FindBone("spine_01_Military_Male"); //Main loop while (window->Closed() == false and window->KeyDown(KEY_ESCAPE) == false) { if (window->KeyDown(KEY_UP)) { model->Animate("walk", 0.4); } else { model->Animate("idle", 0.4); } if (window->KeyHit(KEY_SPACE)) model->Animate("shoot", 0.25, 100, ANIMATION_ONCE, 0, bone); world->Update(); world->Render(framebuffer); }
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