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A Demons Game Review
Work in Progress - Started by lxFirebal69xl,
Cool to see these kind of videos being made! -
One More Day - DevLog (Part 2)
Work in Progress - Started by xtom,
This video shows more work done on the inventory system. One More Day is a survival horror game in the making. The game is being made in the Leadwerks game engine http://www.leadwerks.com/ -
Campfire Prefab Demo
Work in Progress - Started by Steam Community,
My first fully contained drop-in ready prefab, suitable for spawning fully functional with zero setup, though has lots of options. Thinking about posting to the workshop. -
LockDown
Work in Progress - Started by josk,
The first pre-alpha level of LockDown(Escpe Plan) to show the first intergration of the FlowGUI inventory. -
Infinitus Proelium WIP Video 1
Work in Progress - Started by Steam Community,
Work in progress early video of dynamically created 'houses' on the grid. They still need 'doors' and collision with the player. -
Leadwerks 3.2 Indie Rotating 2D Shaders
Work in Progress - Started by Steam Community,
Modified the default 2D shaders to rotate rectangles, text, and images. Also added gradient to rectangles and text. -
Mages Alchemy
Work in Progress - Started by tjheldna,
A quick look into my project 'Mages Alchemy'. Showing elements such as cutscenes; educational elements; casting and basic gameplay. Thanks for watching.
http://www.indiedb.com/games/mages-alchemy
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Atmospheric Scattering (WIP)
Work in Progress - Started by klepto2,
I made this with Leadwerks Game Engine! -
Nightmare Prisms
Work in Progress - Started by Angelwolf,
Download: https://elkcloner.itch.io/nightmare-prism
A game I made for the Leadwerks Halloween 2017 game jam. It's a shameless clone of Quake and has elements of other games by id Software. Features some sounds you might remember!
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Revamped Cyclone Behavior
Work in Progress - Started by reepblue,
I pretty much had to rewrite my FPS player and Cyclone code but it was worth it!
Find out more at http://reepsoftworks.com/cyclone/