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Revamped Cyclone Behavior
Work in Progress - Started by reepblue,
I pretty much had to rewrite my FPS player and Cyclone code but it was worth it!
Find out more at http://reepsoftworks.com/cyclone/
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SSR + VXRT
Work in Progress - Started by Josh,
Demonstration of screen-space reflections blended together with voxel raytracing for dynamic reflections that will run fast enough for VR on mid-range hardware.
Background music by White Bat Audio: https://www.whitebataudio.com
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Weekend Workshop #7
Streams and Events - Started by Josh,
New rendering backend is up and running.
3-9-24.zip
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Weekend Workshop #19
Streams and Events - Started by Josh,
This week we had a quick lesson on sRGB and linear color space, a look at the exciting new AssetFetch web API for game content, and learned a shocking secret developers don't know about Steam!
6-1-24.zip
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Hierarchical Terrain LOD
Work in Progress - Started by Admin,
More efficient LOD system for large terrains. -