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Marble Game
Work in Progress - Started by Admin,
New game templates make it easy to set up different types of games with Leadwerks. This template demonstrates how to create a simple but fun marble game. -
3D Ocean Technology (WIP 2)
Work in Progress - Started by Admin,
Second video of our work-in-progress 3D water. -
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AI in Leadwerks Patrol Points
Work in Progress - Started by Steam Community,
This is a video tutorial that is supposed to compliment my written tutorial. -
Preetham Skymodel
Work in Progress - Started by Steam Community,
I made this with Leadwerks Game Engine! -
Leadwerks External Model Viewer
Work in Progress - Started by reepblue,
Ported old code to work with the App Kit. Much nicer with a UI
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Real-time Global Illumination WIP
Work in Progress - Started by Josh,
The edges of the GI volume now fade as they go out of range. This can be used with the final GI stage to fade the effect out, or to smooth the transition between stages. It was difficult to get the code for this exactly right because the volume texture moves in increments with the camera.
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Ocean Rendering (WIP)
Work in Progress - Started by klepto2,
A first sneak peek for an realtime ocean renderer in UltraEngine.
Features:
FFT-Waves WhiteCaps Refraction / Transparency PBR Lighting model Quadtree based Frustumn subdivision for endless ocean rendering Todos:
Shore and object based waves and foam buoyancy and height readback flow maps -