The edges of the GI volume now fade as they go out of range. This can be used with the final GI stage to fade the effect out, or to smooth the transition between stages. It was difficult to get the code for this exactly right because the volume texture moves in increments with the camera.
There are no comments to display.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.