Base class: Entity

Lua
C++
Edit

Light

This entity emits light in a defined volume.

Property Type Description
GetConeAngles Method gets the inner and outer cone angles of a spotlight
GetFalloff Method gets the light falloff mode
GetShadowMapSize Method returns the light shadow map dimensions
GetRange Method returns the light maximum distance
SetConeAngles Method sets the inner and outer cone angles of a spotlight
SetFalloff Method sets the light falloff mode
SetRange Method sets the light maximum distance
SetShadowMapSize Method sets the dimensions of the light's shadow map
CreateBoxLight Function Creates a new box light
CreateDirectionalLight Function Creates a new directional light
CreatePointLight Function Creates a new point light
CreateSpotLight Function Creates a new spot light
Copyright © 2024 Ultra Software.
All rights reserved.