This method returns the widget text.
Returns the widget text.
#include "UltraEngine.h"
using namespace UltraEngine;
int main(int argc, const char* argv[])
{
//Get the displays
auto displays = GetDisplays();
//Create a window
auto window = CreateWindow("Ultra Engine", 0, 0, 800, 600, displays[0]);
//Create User Interface
auto ui = CreateInterface(window);
//Create widget
auto sz = ui->root->ClientSize();
auto textfield = CreateTextField(20, 20, 300, 32, ui->root);
textfield->SetText("Here is some text!");
while (true)
{
const Event ev = WaitEvent();
switch (ev.id)
{
case EVENT_WIDGETACTION:
if (ev.source == textfield)
{
Print(textfield->GetText());
}
break;
case EVENT_WINDOWCLOSE:
return 0;
break;
}
}
return 0;
}