This functions returns the focused application window.
shared_ptr<Window> ActiveWindow()
Returns the focused window, or NULL if no application window has the focus.
#include "UltraEngine.h"
using namespace UltraEngine;
int main(int argc, const char* argv[])
{
//Get the displays
auto displays = GetDisplays();
//Create windows
auto window1 = CreateWindow("Window 1", 0, 0, 640, 480, displays[0]);
auto window2 = CreateWindow("Window 2 (Active)", 200, 200, 640, 480, displays[0]);
shared_ptr<Window> active;
while (true)
{
const Event ev = WaitEvent();
switch (ev.id)
{
case EVENT_WINDOWSELECT:
active = ActiveWindow();
if (active == window1)
{
window1->SetText("Window 1 (Active)");
window2->SetText("Window 2");
}
else if (active == window2)
{
window1->SetText("Window 1");
window2->SetText("Window 2 (Active)");
}
else
{
window1->SetText("Window 1");
window2->SetText("Window 2");
}
break;
case EVENT_WINDOWCLOSE:
return 0;
break;
}
}
return 0;
}