This method returns the usable area within a screen, excluding system task bars or other decorations.
Returns the usable area of the screen.
#include "UltraEngine.h"
using namespace UltraEngine;
int main(int argc, const char* argv[])
{
//Get the displays
auto displays = GetDisplays();
iVec4 area = displays[0]->ClientArea();
//Create a window
auto window = CreateWindow("Ultra Engine", area.x, area.y, area.width, area.height, displays[0], WINDOW_TITLEBAR | WINDOW_RESIZABLE);
//Create User Interface
auto ui = CreateInterface(window);
while (true)
{
const Event ev = WaitEvent();
switch (ev.id)
{
case EVENT_WINDOWCLOSE:
return 0;
break;
}
}
return 0;
}