EditMesh::SetVertexNormal
This method sets the normal of a single vertex in the mesh.
Syntax
- void SetVertexNormal(const int index, const Vec3 normal)
- void SetVertexNormal(const int index, const float x, const float y, const float z)
Parameter |
Description |
index |
vertex index, starting at zero |
normal, (x, y, z) |
vertex normal to set |