This class contains information from the results of a ray cast.
Property | Type | Description |
---|---|---|
entity | Entity | picked entity |
face | Face | picked face, for brushes |
mesh | Mesh | picked mesh, for models |
meshlayer | int | index of picked mesh layer, or -1 |
meshlayerinstance | iVec2 | picked mesh layer instance coordinate |
normal | Vec3 | picked normal |
polygon | uint32_t | picked polygon, for models |
position | Vec3 | picked position |
success | bool | true if anything is hit or false for nothing hit |
texcoords | array<Vec2, 2> | picked texture coordinates, for brushes or models |