Base class: Object
This class stores properties for a single mesh vertex.
Property | Type | Description |
---|---|---|
bitangent | Vec3 | vertex bitangent |
boneindices | array<unsigned char, 4> | vertex bone indices, for skinned animation |
boneweights | Vec4 | vertex bone weights, for skinned animation |
displacement | float | maximum displacement, for use with tessellation |
normal | Vec3 | vertex normal |
position | Vec3 | vertex position |
texcoords | Vec4 | vertex texcoords |
tangent | Vec3 | vertex tangent |