This method sets the selection state of a tree view node.
Parameter | Description |
---|---|
node | node to set the selection state for |
selected | true to select the node or false to deselect it |
#include "UltraEngine.h"
using namespace UltraEngine;
int main(int argc, const char* argv[])
{
//Get the displays
auto displays = GetDisplays();
//Create a window
auto window = CreateWindow("Ultra Engine", 0, 0, 800, 600, displays[0], WINDOW_TITLEBAR | WINDOW_RESIZABLE);
//Create User Interface
auto ui = CreateInterface(window);
//Create widget
auto sz = ui->root->ClientSize();
auto treeview = CreateTreeView(10, 10, sz.x - 20, sz.y - 20, ui->root, TREEVIEW_DRAGANDDROP | TREEVIEW_DRAGINSERT);
treeview->SetLayout(1, 1, 1, 1);
auto node1 = treeview->root->AddNode("Node 1");
auto node2 = treeview->root->AddNode("Node 2");
auto node3 = treeview->root->AddNode("Node 3");
treeview->SelectNode(node1);
while (true)
{
const auto& event = WaitEvent();
switch (event.id)
{
case EVENT_WIDGETSELECT:
if (event.source == treeview and event.data == 1)
{
node = event.extra->As<Widget>();
Print("Selected: " + node->text);
}
break;
case EVENT_WIDGETACTION:
if (event.source == treeview)
{
node = event.extra->As<Widget>();
Print("Action: " + node->text);
if (!node->kids.empty())
{
if (node->Collapsed())
{
node->Expand();
}
else
{
node->Collapse();
}
}
}
break;
case EVENT_WIDGETDROP:
{
auto child = event.source->As<Widget>();
auto parent = event.extra->As<Widget>();
child->SetParent(parent, event.data);
}
break;
case EVENT_WINDOWCLOSE:
return 0;
break;
}
}
return 0;
}